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Inclusive Learning

Inclusive Learning

We embrace the 7 principles of Universal Design and help educators develop inclusive content through tools which guide them for the development of content based on different learning difficulties to be addressed.

At the delivery end, our tools deliver the learning objects to the learners by “integrating” preferences or constraints as they are captured in the learner’s profiles and presenting the final content in a coherent manner.

The actual delivery system (“Learning Object Sequencer”) is developed using open-source standards and based on the shared-control theory.

Unified Approach to Learning Difficulties – eHoop:

The project provided an environment for the creation of training content capable of addressing different learning difficulties (ADHD, audio/visual impairment, dyslexia, etc.) at the same time. Content developers use specialized templates and tools for developing their content for the learning difficulties they want to address. On the delivery side, the tool has an automated assessment which recognizes the difficulties of the learners and delivers the content accordingly.

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Say NO to bullying:

Within the context of supporting young NEETs against bullying, we are developing a toolbox in order to reshape the behavioural patterns of bullies and activate passive witnesses. The toolbox consists of a Learning Motivation Environment (LME) tailored to the target group’s needs, offering personalised training pathways based on different behavioural aspects. In addition, a Serious Game based on Unity engine and utilizing a variety of gamification elements (such as badges, point system, leaderboard) promotes different real-life scenarios to educate young individuals about how to protect themselves.

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i-Welcome - Reinforcing migrant women's integration in society and the labour market:

i-Welcome aims to reinforce the integration of TCN women in the society and the labour market. To that end, we are developing a multi-purpose open and interactive portal for the promotion of a blended up-skilling programme. The cloud-based portal is based on a Learning Management System with several sections that aim to support skills and knowledge acquisition, while playing a key role in the development of stakeholders' synergies.

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