SCREEN ADDICTION GENIE:
To support people modify their screen time, we conceptualised, designed, developed, implemented and validated the SCREEN ADDICTION GENIE. The GENIE is an interactive tool which, based on situational and behavioral data related to Internet use and screen activity suggests personalised and customisable moderation plans with distinct actions. The design is based on our personalisation engine aiming to promote training schemes tailored to the specific needs of its users.
Adoption of Sustainable Accounting Practices for Reporting – Report-ASAP:
The project helps SME adopt sustainable accounting principles. We developed a training course on sustainable accounting, created an online multimedia course and designed a Dynamic Demonstrator tool to visually communicate the key concepts of the project.
Online Business and e-cOmmerce cOaching for increasing entrepreneurShip among youth - BOOST4youth:
We developed training content for cross-border entrepreneurship through utilization of the online channels and we designed an interactive tool for facilitating the personalized delivery of the training. The personalization tool allows users to choose specific e-Business related actions to implement in each phase of the E-commerce lifecycle at their own time and pace. The actions proposed by the tool depend on specific characteristics of the user (SME).
See First- Seeking First Job Equipped with Proper Skills:
SEE FIRST aims to foster the employability of young indiviuals by upskilling their soft skills. We are developing an online interactive tool that will offer personalised training pathways to learners. The tool will assess learners' current knowledge and skills and provide them with actions that will help them achieve the desired situation. It will also allow learners to learn at their own pace, while those who follow the personalised strategy and complete the actions successfully will gain a form of recognition (Open Badge).
Internet Abuse Identification and personaliseD withdrawal strategies / i-AID:
The project concerns the design and development of an Internet Addiction Pal, an interactive tool offering personalized Internet withdrawal or screen reduction plans to users. The plans will be based on personalized user models populated with situational (i.e. age, educational level, occupation, locality, etc.) and behavioural data (i.e. current Internet or screen use and other coexisting factors responsible for triggering binge behaviour over Internet) and will be associated with a multi-layered strategy, relevant training content and reflection learning practices to enable adults to successfully apply them.
StepIn - Supporting Parents to deal with excessive online time:
The Project STEPin aims to support parents and adult educators in dealing with internet/ screen abusive behaviours (IAB) in an attempt to monitor their habits while introducing healthier practices for them, but also for their children. To that end, we will develop a cloud-based platform along with an Augmented Reality mobile application in order to create innovative, motivational and outreach learning pathways programmes for parents & educators. The main objective is to reap the benefits of innovative e-learning technologies in order to provide them with the knowledge, skills and competences required to become innovators of a healthy lifestyle.
MODEration strategies of SCREEN abuse for Generation Y(outh) - in SCREEN MODE:
We designed an interactive tool which, based upon situational and behavioral data in relation to Internet use, suggests personalised & customisable moderation plans and actions. The design was based on our personalization engine.